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Game Story

It is the time just after the death of King Arthur. His kingdom of Albion sorely misses his firm leadership, for the ancient land is under constant threat of invasion by the wild magical Celts from the western island of Hibernia as well as from the wild and uncivilized Norse from the icy lands of Midgard, far to the north. At stake is each Realm’s Relics - rare and extremely powerful talismen that must be kept safe in special keeps in the Realm, lest enemy raiders come and steal them.

Building upon the foundation laid by such great games as EverQuest, Asheron’s Call, and Ultima Online, Dark Age of Camelot features 3D-accelerated graphics with movable camera, multiple class and race combinations, and has built in and balanced team Player vs. Player (PvP). Unlike its predecessors, in Dark Age of Camelot, PvP conflict is an integral part of a player’s experience in the world, not an afterthought.

Players of this massively multiplayer online roleplaying game will assume the guise of a character from one of the three Realms: Albion, Midgard, or Hibernia. Each Realm has its own unique classes and races to choose from - as well as different abilities in combat and magic. Every character in a player’s Realm is his friend - and everyone in an opposing Realm is an enemy that can be attacked on sight. The overriding goal of the game is to make sure that your Realm’s Relics are safe in their keep - and to go on raids to enemy territory to try and steal their Relics and bring them home to your territory.

Each class in the game is specially created to perform a specific task - players can choose from fighters, rogues, magicians, clerics, and hybrids of both fighters and spellcasters. Each Realm’s class and race choices come straight from the pages of the history and legends of that area of the world. Albion character classes and races come from Arthurian legends. Hibernians are taken from Celtic lore and legends. The Norse are familiar to anyone with even a cursory knowledge of Scandinavian mythology.

Dark Age of Camelot is designed to provide players with a general roleplaying experience while their characters are low and mid-level. However, upon achieving the higher levels in the game - just when other games get stale and players run out of things to do - characters in Dark Age of Camelot will embark on their player vs. player careers by participating in Realm invasions and by protecting their Realm’s Relics from enemy thieves. This almost guarantees that the game will never become boring, even for long-time players.